A downloadable game

3 happy endings

2 of them with evil people

wowie

there are like 5 subplots not fully fleshed out

and they never will be

don't @ me this is burning in hell

ellie & siyu

</3 fffffffffffffffffff my sanity

/ sep 14 update: fixed some critical bugs which prevented player from getting to half the endings

Updated 16 days ago
Published 17 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorIterativeImprovement
GenreVisual Novel
TagsFunny, No AI

Download

Download
pocky_dating_sim-1.0-pc (2).zip 64 MB

Install instructions

unzip and run the application file

Comments

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(1 edit) (+1)

Absolutely love this game!! I have planned to check it out after seeing Cliff played it at the end of the Game Jam. I ended up spending 3 hours of the night trying to get all the ending in the game. Both my roommate and I really enjoyed it, there's alot of charm with the art style and the sense of humor, and there were many memorable instances when we were both caught off guard! (Matcha best flavor fr)

Unfortunately, there are major sections of the game that is just inaccessible due to how the flags are checked (Spoilers alert here for those who have yet to play it -- go give it a playthrough or two first!!). I'm not very sure if that's intentional or not but I tinkered with the script a little bit to get them to work, so excuse me in advance!
 
I found out that after major_plot_point_1 is flagged, you can't actually explore the rest of the castle, since location_choices will check that people_met >= 4 , but people_met >= 4 will bring you to main2 -- which is how you get to the main3 label in the first place. This means that the East Corridor will always be locked, so the bulk of Matcha's path is unavailable - and the event involving Banana and Oreo will also be inaccessible.

My band-aid fix to this is just to do people_met -= 1 when "explore castle" is selected, but this shouldn't work if the value is >5 (say if you meet Oreo and Banana tgt).

Beside this, I also changed the m_love check from m_love > 2 to >= 2, since it's very difficult (not sure if it's impossible but I've already spent multiple attempts to pass the check to no avail and I'm too sleepy to do another run) to get 3 m_love and 3 political, even when I'm using the script as guide in order to get the Pocky Defector ending.

As for the other 2 bug fixes, I'd like to point out that the "evil" variables were written as "Evil" instead on 2 instances, which causes a crash since Evil is undefined. Also, "met_banana" on line 615 will throw an error since it's not defined, only "met_coco_n_banana" is.